_INVENTORY_APPLY_WEAPON_STATS_TO_ENTRY
Apply the weapon stats to the CatalogItemInspection stats entry id. get entryId with _INVENTORY_ADD_CATALOG_ITEM_INSPECTION_STATS_ENTRY
INVENTORYBuild 1207
Signature
lua
InventoryApplyWeaponStatsToEntry(0, GetHashKey("..."), PlayerPedId())
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| int | — | |
| Hash | — | |
| Ped | — |
Usage
lua
InventoryApplyWeaponStatsToEntry(0, GetHashKey("..."), PlayerPedId())Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
