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Namespace

  1. Reference
  2. Natives
  3. _INVENTORY_APPLY_WEAPON_STATS_TO_ENTRY

_INVENTORY_APPLY_WEAPON_STATS_TO_ENTRY

Apply the weapon stats to the CatalogItemInspection stats entry id. get entryId with _INVENTORY_ADD_CATALOG_ITEM_INSPECTION_STATS_ENTRY

INVENTORYBuild 1207

Signature

lua
InventoryApplyWeaponStatsToEntry(0, GetHashKey("..."), PlayerPedId())
-- returns void

Parameters

NameTypeDescription
int—
Hash—
Ped—

Usage

lua
InventoryApplyWeaponStatsToEntry(0, GetHashKey("..."), PlayerPedId())

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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  • Signature
  • Parameters
  • Usage
  • Details