EXPLODE_VEHICLE
Explodes a selected vehicle. Vehicle vehicle = Vehicle you want to explode. BOOL isAudible = If explosion makes a sound. BOOL isInvisible = If the explosion is invisible or not. First BOOL does not give any visual explosion, the vehicle just falls apart completely but slowly and starts to burn.
VEHICLEBuild 1207
Signature
lua
ExplodeVehicle(GetVehiclePedIsIn(PlayerPedId(), false), true, true, p3, p4)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Vehicle | — | |
| BOOL | — | |
| BOOL | — | |
| Any | — | |
| Any | — |
Usage
lua
ExplodeVehicle(GetVehiclePedIsIn(PlayerPedId(), false), true, true, p3, p4)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
