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  3. EXPLODE_VEHICLE

EXPLODE_VEHICLE

Explodes a selected vehicle. Vehicle vehicle = Vehicle you want to explode. BOOL isAudible = If explosion makes a sound. BOOL isInvisible = If the explosion is invisible or not. First BOOL does not give any visual explosion, the vehicle just falls apart completely but slowly and starts to burn.

VEHICLEBuild 1207

Signature

lua
ExplodeVehicle(GetVehiclePedIsIn(PlayerPedId(), false), true, true, p3, p4)
-- returns void

Parameters

NameTypeDescription
Vehicle—
BOOL—
BOOL—
Any—
Any—

Usage

lua
ExplodeVehicle(GetVehiclePedIsIn(PlayerPedId(), false), true, true, p3, p4)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Joaat hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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