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  2. Natives
  3. TASK_GO_TO_COORD_WHILE_AIMING_AT_ENTITY_USING_COMBAT_STYLE

TASK_GO_TO_COORD_WHILE_AIMING_AT_ENTITY_USING_COMBAT_STYLE

TASKBuild 1207

Signature

lua
TaskGoToCoordWhileAimingAtEntityUsingCombatStyle(PlayerPedId(), p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14)
-- returns void

Parameters

NameTypeDescription
Ped—
Any—
Any—
Any—
Any—
Any—
Any—
Any—
Any—
Any—
Any—
Any—
Any—
Any—
Any—

Usage

lua
TaskGoToCoordWhileAimingAtEntityUsingCombatStyle(PlayerPedId(), p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

On this page

  • Signature
  • Parameters
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  • Details