SET_PED_SHOULD_PLAY_COMBAT_SCENARIO_EXIT
lookIntensity: see SET_PED_SHOULD_PLAY_FLEE_SCENARIO_EXIT
PEDBuild 1207
Signature
lua
SetPedShouldPlayCombatScenarioExit(PlayerPedId(), 0.0, 0.0, 0.0, 0)
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| float | — | |
| float | — | |
| float | — | |
| int | — |
Usage
lua
SetPedShouldPlayCombatScenarioExit(PlayerPedId(), 0.0, 0.0, 0.0, 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
