_GET_PLAYER_REQUIRED_DEAD_EYE_AMOUNT
If player has less Dead Eye than required, Dead Eye cant be triggered.
PLAYERBuild 1207
Signature
lua
GetPlayerRequiredDeadEyeAmount(PlayerId())
-- returns floatParameters
| Name | Type | Description |
|---|---|---|
| Player | — |
Usage
lua
GetPlayerRequiredDeadEyeAmount(PlayerId())Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
