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Namespace

  1. Reference
  2. Natives
  3. _GET_WEAPON_EMOTE_VARIATION

_GET_WEAPON_EMOTE_VARIATION

Returns weaponEmoteVariation WEAPON_EMOTE_VARIATION_INVALID = -2, WEAPON_EMOTE_VARIATION_BASE, WEAPON_EMOTE_VARIATION_A, WEAPON_EMOTE_VARIATION_B, WEAPON_EMOTE_VARIATION_C, WEAPON_EMOTE_VARIATION_D, WEAPON_EMOTE_VARIATION_PREVIEW, WEAPON_EMOTE_NUM_VARIATIONS

WEAPONBuild 1355

Signature

lua
GetWeaponEmoteVariation(PlayerPedId(), 0)
-- returns int

Parameters

NameTypeDescription
Ped—
int—

Usage

lua
GetWeaponEmoteVariation(PlayerPedId(), 0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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