_ITEMDATABASE_GET_ITEM_TAG_TAGS
Returns the ci tags of the selected item tag key: Hash — Wanted key (e.g WEAPON_RIFLE_VARMINT).tag: Hash — The item tag (e.g TAG_ITEM_PROPERTY).data: Any* - CI tag list starting at the offset "1", the offset 0 is to define the max number of tags you want to collect (uselly 5 in R* scripts, surelly the limit)
ITEMDATABASEBuild 1232
Signature
lua
ItemdatabaseGetItemTagTags(GetHashKey("..."), GetHashKey("..."), outData)
-- returns intParameters
| Name | Type | Description |
|---|---|---|
| Hash | — | |
| Hash | — | |
| Any* | — |
Usage
lua
ItemdatabaseGetItemTagTags(GetHashKey("..."), GetHashKey("..."), outData)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
