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Reference

  • Natives
  • Hashes
  • Clothes
  • Blips
  • Props

Namespace

  1. Reference
  2. Natives
  3. _ITEMDATABASE_GET_ITEM_TAG_TAGS

_ITEMDATABASE_GET_ITEM_TAG_TAGS

Returns the ci tags of the selected item tag key: Hash — Wanted key (e.g WEAPON_RIFLE_VARMINT).tag: Hash — The item tag (e.g TAG_ITEM_PROPERTY).data: Any* - CI tag list starting at the offset "1", the offset 0 is to define the max number of tags you want to collect (uselly 5 in R* scripts, surelly the limit)

ITEMDATABASEBuild 1232

Signature

lua
ItemdatabaseGetItemTagTags(GetHashKey("..."), GetHashKey("..."), outData)
-- returns int

Parameters

NameTypeDescription
Hash—
Hash—
Any*—

Usage

lua
ItemdatabaseGetItemTagTags(GetHashKey("..."), GetHashKey("..."), outData)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

On this page

  • Signature
  • Parameters
  • Usage
  • Details