SET_PLAYER_CULLING_RADIUS
Sets the culling radius for the specified player. Set to `0.0` to reset. **WARNING**: Culling natives are deprecated and have known, [unfixable issues](https://forum.cfx.re/t/issue-with-culling-radius-and-server-side-entities/4900677/4)
CFX
Signature
lua
SetPlayerCullingRadius(playerSrc, 0.0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| char* | The player to set the culling radius for. | |
| float | The radius. |
Usage
lua
SetPlayerCullingRadius(playerSrc, 0.0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- API set
- Source
- cfx
Source: cfx
