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Namespace

  1. Reference
  2. Natives
  3. SET_PLAYER_CULLING_RADIUS

SET_PLAYER_CULLING_RADIUS

Sets the culling radius for the specified player. Set to `0.0` to reset. **WARNING**: Culling natives are deprecated and have known, [unfixable issues](https://forum.cfx.re/t/issue-with-culling-radius-and-server-side-entities/4900677/4)

CFX

Signature

lua
SetPlayerCullingRadius(playerSrc, 0.0)
-- returns void

Parameters

NameTypeDescription
char*The player to set the culling radius for.
floatThe radius.

Usage

lua
SetPlayerCullingRadius(playerSrc, 0.0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
API set
Source
cfx

Source: cfx

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  • Details