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  3. _SET_VEHICLE_WEAPON_RELOAD_MODE

_SET_VEHICLE_WEAPON_RELOAD_MODE

Enables/disables reload behavior for vehicle-mounted **cannons**. When noReload is true, the cannon fires without requiring a reload; when false, it must reload after shots. Supported vehicles only:**breach_cannon** and **hotchkiss_cannon**

WEAPONBuild 1207

Signature

lua
SetVehicleWeaponReloadMode(GetVehiclePedIsIn(PlayerPedId(), false), true, 0)
-- returns void

Parameters

NameTypeDescription
Vehicle—
BOOL—
int—

Usage

lua
SetVehicleWeaponReloadMode(GetVehiclePedIsIn(PlayerPedId(), false), true, 0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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