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  3. SCRIPT_OVERRIDE_ENTITY_LOOT_TABLE_PERMANENT

SCRIPT_OVERRIDE_ENTITY_LOOT_TABLE_PERMANENT

Sets the loot table an entity will carry. Returns true if loot table has been successfully set. Returns false if entity is not a ped or object. https://github.com/femga/rdr3_discoveries/blob/master/AI/EVENTS/loot_rewards.lua

ENTITYBuild 1207

Signature

lua
ScriptOverrideEntityLootTablePermanent(entity, GetHashKey("..."))
-- returns BOOL

Parameters

NameTypeDescription
Entity—
Hash—

Usage

lua
ScriptOverrideEntityLootTablePermanent(entity, GetHashKey("..."))

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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