SET_BLIP_SPRITE
Sets the displayed sprite for a specific blip. There's a [list of sprites](https://docs.fivem.net/docs/game-references/blips/) on the FiveM documentation site. **This is the server-side RPC native equivalent of the client native [SET_BLIP_SPRITE](?\_0xDF735600A4696DAF).**
CFX
Signature
lua
SetBlipSprite(blip, 0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Blip | The blip to change. | |
| int | The sprite ID to set. |
Usage
lua
SetBlipSprite(blip, 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- API set
- Source
- cfx
Source: cfx
