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Reference

  • Natives
  • Hashes
  • Clothes
  • Blips
  • Props

Namespace

  1. Reference
  2. Natives
  3. SET_BLIP_SPRITE

SET_BLIP_SPRITE

Sets the displayed sprite for a specific blip. There's a [list of sprites](https://docs.fivem.net/docs/game-references/blips/) on the FiveM documentation site. **This is the server-side RPC native equivalent of the client native [SET_BLIP_SPRITE](?\_0xDF735600A4696DAF).**

CFX

Signature

lua
SetBlipSprite(blip, 0)
-- returns void

Parameters

NameTypeDescription
BlipThe blip to change.
intThe sprite ID to set.

Usage

lua
SetBlipSprite(blip, 0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
API set
Source
cfx

Source: cfx

On this page

  • Signature
  • Parameters
  • Usage
  • Details