_FINISH_SCENARIO_TRANSITION
Attempts to finish/advance a ped’s ongoing scenario transition (between scenario clips/anims). Returns true if the ped is in a scenario transition and the given value pushes it forward, otherwise returns false
TASKBuild 1207
Signature
lua
FinishScenarioTransition(PlayerPedId(), 0.0)
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| float | — |
Usage
lua
FinishScenarioTransition(PlayerPedId(), 0.0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
