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Namespace

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  2. Natives
  3. _UPDATE_PED_TEXTURE

_UPDATE_PED_TEXTURE

Should be called at least once for any new texture override. Otherwise component textures will be just black. Also needs to be called for updating any ped overlays to apply the changes.

PEDBuild 1207

Signature

lua
UpdatePedTexture(0)
-- returns void

Parameters

NameTypeDescription
int—

Usage

lua
UpdatePedTexture(0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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