_SET_NETWORK_PICKUP_USABLE_FOR_PLAYER
Params: p2 controls whether to make pickups usable/collectable or not in networked games
OBJECTBuild 1207
Signature
lua
SetNetworkPickupUsableForPlayer(PlayerId(), GetHashKey("..."), true)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Player | — | |
| Hash | — | |
| BOOL | — |
Usage
lua
SetNetworkPickupUsableForPlayer(PlayerId(), GetHashKey("..."), true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
