_CREATE_META_PED_ASSET
Creates prop from metaped asset bundle https://github.com/femga/rdr3_discoveries/blob/master/objects/metaped_asset_bundles_list.lua Creates a pickup-able metaped component. asset doesn't seems to be related to component hashes. Hash example : 0xD20354AB (https ://i.imgur.com/dzHkcDb.png)
PEDBuild 1207
Signature
lua
CreateMetaPedAsset(GetHashKey("..."), 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, true, true, true)
-- returns EntityParameters
| Name | Type | Description |
|---|---|---|
| Hash | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| BOOL | — | |
| BOOL | — | |
| BOOL | — |
Usage
lua
CreateMetaPedAsset(GetHashKey("..."), 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, true, true, true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
