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Reference

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Namespace

  1. Reference
  2. Natives
  3. _CREATE_META_PED_ASSET

_CREATE_META_PED_ASSET

Creates prop from metaped asset bundle https://github.com/femga/rdr3_discoveries/blob/master/objects/metaped_asset_bundles_list.lua Creates a pickup-able metaped component. asset doesn't seems to be related to component hashes. Hash example : 0xD20354AB (https ://i.imgur.com/dzHkcDb.png)

PEDBuild 1207

Signature

lua
CreateMetaPedAsset(GetHashKey("..."), 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, true, true, true)
-- returns Entity

Parameters

NameTypeDescription
Hash—
float—
float—
float—
float—
float—
float—
BOOL—
BOOL—
BOOL—

Usage

lua
CreateMetaPedAsset(GetHashKey("..."), 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, true, true, true)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

On this page

  • Signature
  • Parameters
  • Usage
  • Details