_GET_ENTITY_HEALTH_FLOAT
Returns (CUR_HEALTH / MAX_HEALTH)
ENTITYBuild 1207
Signature
lua
GetEntityHealthFloat(entity)
-- returns floatParameters
| Name | Type | Description |
|---|---|---|
| Entity | — |
Usage
lua
GetEntityHealthFloat(entity)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
