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  3. _GET_NUMBER_OF_BULLETS_IMPACTED_ENTITY

_GET_NUMBER_OF_BULLETS_IMPACTED_ENTITY

returns the number of bullets that hit the entity

MISCBuild 1207

Signature

lua
GetNumberOfBulletsImpactedEntity(entity, true, true)
-- returns int

Parameters

NameTypeDescription
Entity—
BOOL—
BOOL—

Usage

lua
GetNumberOfBulletsImpactedEntity(entity, true, true)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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