GET_CHARACTER_FROM_AUDIO_CONVERSATION_FILENAME
Note: you must use VAR_STRING. Byte code very similar to TEXT_COMMAND_DISPLAY_TEXT in V Old name: _GET_TEXT_SUBSTRING
HUDBuild 1207
Signature
lua
GetCharacterFromAudioConversationFilename(text, 0, 0)
-- returns const char*Parameters
| Name | Type | Description |
|---|---|---|
| const char* | — | |
| int | — | |
| int | — |
Usage
lua
GetCharacterFromAudioConversationFilename(text, 0, 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
