TASK_PUT_PED_DIRECTLY_INTO_GRAPPLE
grappleStyle: AR_GRAPPLE_STRUGGLE, AR_ALLIGATOR_LEG_GRAB_CHALLENGE_FAIL, AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_BACK_DEFEND, AR_GRAPPLE_FRONT_FROM_FRONT
TASKBuild 1207
Signature
lua
TaskPutPedDirectlyIntoGrapple(PlayerPedId(), grappleTarget, GetHashKey("..."), 0.0, 0.0, true, 0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| Ped | — | |
| Hash | — | |
| float | — | |
| float | — | |
| BOOL | — | |
| int | — |
Usage
lua
TaskPutPedDirectlyIntoGrapple(PlayerPedId(), grappleTarget, GetHashKey("..."), 0.0, 0.0, true, 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
