_SET_VEHICLE_STOP_DISTANCE
Sets the stop distance of a vehicle when there something in it's way that forces it to stop or sets the view distance of the vehicle making it stop at a distance
VEHICLEBuild 1207
Signature
lua
SetVehicleStopDistance(GetVehiclePedIsIn(PlayerPedId(), false), 0.0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Vehicle | — | |
| float | — |
Usage
lua
SetVehicleStopDistance(GetVehiclePedIsIn(PlayerPedId(), false), 0.0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
