_IS_ENTITY_DAMAGED_BY_FIRE
this natives only returns true if entity is damaged by fire , once damaged caused to entity by fire (like burned appearance) has cleared (they clear over time) then returns false
FIREBuild 1207
Signature
lua
IsEntityDamagedByFire(entity)
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| Entity | — |
Usage
lua
IsEntityDamagedByFire(entity)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
