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  3. REMOVE_ALL_PED_WEAPONS

REMOVE_ALL_PED_WEAPONS

Parameter `p1` does not seem to be used or referenced in game binaries.\ **Note:** When called for networked entities, a `CRemoveAllWeaponsEvent` will be created per request. **This is the server-side RPC native equivalent of the client native [REMOVE_ALL_PED_WEAPONS](?\_0xF25DF915FA38C5F3).**

CFX

Signature

lua
RemoveAllPedWeapons(PlayerPedId(), true)
-- returns void

Parameters

NameTypeDescription
PedThe ped entity
BOOL—

Usage

lua
RemoveAllPedWeapons(PlayerPedId(), true)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
API set
Source
cfx

Source: cfx

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