TASK_GO_TO_COORD_AND_AIM_AT_HATED_ENTITIES_NEAR_COORD
TASKBuild 1207
Signature
lua
TaskGoToCoordAndAimAtHatedEntitiesNearCoord(PlayerPedId(), 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, true, 0.0, 0.0, true, 0, 0, GetHashKey("..."))
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| float | — | |
| BOOL | — | |
| float | — | |
| float | — | |
| BOOL | — | |
| int | — | |
| int | — | |
| Hash | — |
Usage
lua
TaskGoToCoordAndAimAtHatedEntitiesNearCoord(PlayerPedId(), 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, true, 0.0, 0.0, true, 0, 0, GetHashKey("..."))Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
