SET_ENTITY_INVINCIBLE
Sets a ped or an object totally invincible. It doesn't take any kind of damage. Peds will not ragdoll on explosions.
ENTITYBuild 1207
Signature
lua
SetEntityInvincible(entity, true)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Entity | — | |
| BOOL | — |
Usage
lua
SetEntityInvincible(entity, true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
