SET_VEHICLE_STRONG
If set to true, vehicle will not take crash damage, but is still susceptible to damage from bullets and explosives
VEHICLEBuild 1207
Signature
lua
SetVehicleStrong(GetVehiclePedIsIn(PlayerPedId(), false), true)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Vehicle | — | |
| BOOL | — |
Usage
lua
SetVehicleStrong(GetVehiclePedIsIn(PlayerPedId(), false), true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
