_CAN_PED_USE_SCENARIO_POINT
p2 is always 0, p3 is always 0, p4 is always 1
PEDBuild 1207
Signature
lua
CanPedUseScenarioPoint(PlayerPedId(), 0, p2, p3, p4)
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| int | — | |
| Any | — | |
| Any | — | |
| Any | — |
Usage
lua
CanPedUseScenarioPoint(PlayerPedId(), 0, p2, p3, p4)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
