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Namespace

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  2. Natives
  3. _CAN_PED_USE_SCENARIO_POINT

_CAN_PED_USE_SCENARIO_POINT

p2 is always 0, p3 is always 0, p4 is always 1

PEDBuild 1207

Signature

lua
CanPedUseScenarioPoint(PlayerPedId(), 0, p2, p3, p4)
-- returns BOOL

Parameters

NameTypeDescription
Ped—
int—
Any—
Any—
Any—

Usage

lua
CanPedUseScenarioPoint(PlayerPedId(), 0, p2, p3, p4)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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