_IS_PED_SHOCKING_EVENT_ACTIVE
Tested with fire & dynamite. Only returns true using value p1 = 1 and when the ped is affected by fire.
FIREBuild 1232
Signature
lua
IsPedShockingEventActive(PlayerPedId(), 0)
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| int | — |
Usage
lua
IsPedShockingEventActive(PlayerPedId(), 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
