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Namespace

  1. Reference
  2. Natives
  3. _ADD_PLAYER_AS_FOLLOW_TARGET

_ADD_PLAYER_AS_FOLLOW_TARGET

Used in script function: NET_AUTO_FOLLOW_UPDATE_LEADER_VALUES followMode: HORSEFOLLOWMODE_AUTO = 0, HORSEFOLLOWMODE_SIDE_ONLY, HORSEFOLLOWMODE_BEHIND_ONLY, HORSEFOLLOWMODE_BEHIND_AND_SIDE, HORSEFOLLOWMODE_BEHIND_CLOSE followPriority: HORSEFOLLOWPRIORITY_STEER_ASSIST = 0, HORSEFOLLOWPRIORITY_AMBIENT, HORSEFOLLOWPRIORITY_NORMAL, HORSEFOLLOWPRIORITY_HIGH

PLAYERBuild 1207

Signature

lua
AddPlayerAsFollowTarget(PlayerId(), PlayerPedId(), 0.0, 0.0, 0, 0, true)
-- returns void

Parameters

NameTypeDescription
Player—
Ped—
float—
float—
int—
int—
BOOL—

Usage

lua
AddPlayerAsFollowTarget(PlayerId(), PlayerPedId(), 0.0, 0.0, 0, 0, true)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

On this page

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