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  3. TASK_PLAY_UPPER_ANIM_FACING_ENTITY

TASK_PLAY_UPPER_ANIM_FACING_ENTITY

TASKBuild 1207

Signature

lua
TaskPlayUpperAnimFacingEntity(PlayerPedId(), animDict, animName, entity, 0, 0.0, 0.0, 0, 0.0, true, true, 0.0, p12, 0, 0.0)
-- returns void

Parameters

NameTypeDescription
Ped—
char*—
char*—
Entity—
int—
float—
float—
int—
float—
BOOL—
BOOL—
float—
char*—
int—
float—

Usage

lua
TaskPlayUpperAnimFacingEntity(PlayerPedId(), animDict, animName, entity, 0, 0.0, 0.0, 0, 0.0, true, true, 0.0, p12, 0, 0.0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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