_DOOR_SYSTEM_SWING_OPEN
swing door open between 2 points Requires DOOR_SYSTEM_SET_DOOR_STATE(hash, 0) beforehand - If door is locked (state=1), the impulse is ignored
OBJECTBuild 1207
Signature
lua
DoorSystemSwingOpen(GetHashKey("..."), 0.0, 0.0, 0.0, true)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Hash | — | |
| float | — | |
| float | — | |
| float | — | |
| BOOL | — |
Usage
lua
DoorSystemSwingOpen(GetHashKey("..."), 0.0, 0.0, 0.0, true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
