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Reference

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Namespace

  1. Reference
  2. Natives
  3. START_VEHICLE_HORN

START_VEHICLE_HORN

Sounds the horn for the specified vehicle. vehicle: The vehicle to activate the horn for. mode: The hash of "NORMAL" or "HELDDOWN". Can be 0. duration: The duration to sound the horn, in milliseconds. Note: If a player is in the vehicle, it will only sound briefly.

VEHICLEBuild 1207

Signature

lua
StartVehicleHorn(GetVehiclePedIsIn(PlayerPedId(), false), 0, GetHashKey("..."), true)
-- returns void

Parameters

NameTypeDescription
Vehicle—
int—
Hash—
BOOL—

Usage

lua
StartVehicleHorn(GetVehiclePedIsIn(PlayerPedId(), false), 0, GetHashKey("..."), true)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Joaat hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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