_FIND_SCENARIO_ALL_POINTS_IN_VOLUME_OF_TYPE
Finds all scenario points of a given type that lie inside a Volume and writes them into an Itemset Typically used with `CREATE_ITEMSET` Iterate results with `GET_ITEMSET_SIZE` and `GET_INDEXED_SCENARIO_POINT_INDEX_IN_ITEMSET`
TASKBuild 1207
Signature
lua
FindScenarioAllPointsInVolumeOfType(volume, itemset, GetHashKey("..."), 0, 0, 0, 0)
-- returns intParameters
| Name | Type | Description |
|---|---|---|
| Volume | — | |
| ItemSet | — | |
| Hash | — | |
| int | — | |
| int | — | |
| int | — | |
| int | — |
Usage
lua
FindScenarioAllPointsInVolumeOfType(volume, itemset, GetHashKey("..."), 0, 0, 0, 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
