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  3. TASK_GO_TO_COORD_ANY_MEANS_EXTRA_PARAMS_WITH_CRUISE_SPEED

TASK_GO_TO_COORD_ANY_MEANS_EXTRA_PARAMS_WITH_CRUISE_SPEED

This native allows to control the cruise speed of where you want the ped to go 3rd param might be the entity ped is in? like boat or wagon, 12th param might be the cruiseSpeed of the entity ped is in? EXAMPLE: TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed(PlayerPedId(), vector3(x, y, z), 3.0, entity, 1, 0, -1082130432, 0, 101004800, 520, 3.0, 1082130432, 0)

TASKBuild 1207

Signature

lua
TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed(PlayerPedId(), gotoCoords, 0.0, entity, 0, 0, p6, p7, p8, p9, p10, p11, 0.0, p13, p14)
-- returns void

Parameters

NameTypeDescription
Ped—
Vector3*—
float—
Entity—
int—
int—
Any—
Any—
Any—
Any—
Any—
Any—
float—
Any—
Any—

Usage

lua
TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed(PlayerPedId(), gotoCoords, 0.0, entity, 0, 0, p6, p7, p8, p9, p10, p11, 0.0, p13, p14)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Joaat hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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