_SET_META_PED_TAG
Use to apply metaped player components Replaces asset, alternatively you can remove assets using REMOVE_TAG_FROM_META_PED
PEDBuild 1207
Signature
lua
SetMetaPedTag(PlayerPedId(), GetHashKey("..."), GetHashKey("..."), GetHashKey("..."), GetHashKey("..."), GetHashKey("..."), 0, 0, 0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| Hash | — | |
| Hash | — | |
| Hash | — | |
| Hash | — | |
| Hash | — | |
| int | — | |
| int | — | |
| int | — |
Usage
lua
SetMetaPedTag(PlayerPedId(), GetHashKey("..."), GetHashKey("..."), GetHashKey("..."), GetHashKey("..."), GetHashKey("..."), 0, 0, 0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
