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Reference

  • Natives
  • Hashes
  • Clothes
  • Blips
  • Props

Namespace

  1. Reference
  2. Natives
  3. _SET_PED_COMBAT_ATTRIBUTE_HASH

_SET_PED_COMBAT_ATTRIBUTE_HASH

Hashes: GUARD, COMBAT_ANIMAL, LAW, LAW_SHERIFF _SET_PED_COMBAT_A* - _SET_PED_COMBAT_M*

PEDBuild 1207

Signature

lua
SetPedCombatAttributeHash(PlayerPedId(), GetHashKey("..."))
-- returns void

Parameters

NameTypeDescription
Ped—
Hash—

Usage

lua
SetPedCombatAttributeHash(PlayerPedId(), GetHashKey("..."))

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

On this page

  • Signature
  • Parameters
  • Usage
  • Details