_SET_PED_NEXT_MELEE_ATTACK
Sets the next melee attack of a ped eg AR_ATTACK_HAYMAKER_TO_HEAD_RIGHT_HAND_DIST_MED_V01 AR_GRAPPLE_MOUNT_FACEDOWN_FROM_FRONT
PEDBuild 1207
Signature
lua
SetPedNextMeleeAttack(PlayerPedId(), GetHashKey("..."))
-- returns AnyParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| Hash | — |
Usage
lua
SetPedNextMeleeAttack(PlayerPedId(), GetHashKey("..."))Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
