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Reference

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Namespace

  1. Reference
  2. Natives
  3. _MOVE_PROPSET_COORDS_AND_HEADING

_MOVE_PROPSET_COORDS_AND_HEADING

Relocates an existing prop set to specified coordinates and adjusts its heading (rotation) without affecting the prop set's internal layout or structure. The `propSet` parameter identifies the prop set to move. The parameters (`coordsX`, `coordsY`, `coordsZ`) set the new central position of the prop set, while `heading` specifies its rotation around the Z-axis (in degrees). When `onGroundProperly` is true, the prop set automatically aligns accurately with the terrain

PROPSETBuild 1207

Signature

lua
MovePropsetCoordsAndHeading(0, 0.0, 0.0, 0.0, true, 0.0)
-- returns void

Parameters

NameTypeDescription
int—
float—
float—
float—
BOOL—
float—

Usage

lua
MovePropsetCoordsAndHeading(0, 0.0, 0.0, 0.0, true, 0.0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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