IS_PLAYER_BEING_ARRESTED
Return true while player is being arrested / busted. If atArresting is set to 1, this function will return 1 when player is being arrested (while player is putting his hand up, but still have control) If atArresting is set to 0, this function will return 1 only when the busted screen is shown.
PLAYERBuild 1207
Signature
lua
IsPlayerBeingArrested(PlayerId(), true)
-- returns BOOLParameters
| Name | Type | Description |
|---|---|---|
| Player | — | |
| BOOL | — |
Usage
lua
IsPlayerBeingArrested(PlayerId(), true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
