_SET_PLAYER_COOPERATE_PROMPT_THIS_FRAME
Activates the Surrender prompt for the specified player in the current frame.
PLAYERBuild 1207
Signature
lua
SetPlayerCooperatePromptThisFrame(PlayerId(), targetPed, 0, true)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Player | — | |
| Ped | — | |
| int | — | |
| BOOL | — |
Usage
Named call
SetPlayerCooperatePromptThisFrame(PlayerId(), targetPed, 0, true)InvokeNative
Citizen.InvokeNative(0xCBB54CC7FFFFAB86, PlayerId(), targetPed, 0, true)lua 1
// Calm targetPed
Citizen.InvokeNative(0x3A2A2071DF5CC569,targetPed,PlayerPedId(),2)
//Register lockon prompt to targetPed
Citizen.InvokeNative(0x870708A6E147A9AD,targetPed,"",10.1,10.1, 0, 0.0, 0.0, 0, false, -1)
// Activate the surrender prompt for the current player towards the targetPed
while true do
Wait(0)
Citizen.InvokeNative(0xCBB54CC7FFFFAB86,PlayerId(),targetPed,1, false)
//_SET_PLAYER_SURRENDER_PROMPT_THIS_FRAME(PlayerId(), targetPed, 1, false);
endDetails
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
