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  2. Natives
  3. FIRE_SINGLE_BULLET

FIRE_SINGLE_BULLET

MISCBuild 1207

Signature

lua
FireSingleBullet(args)
-- returns void

Parameters

NameTypeDescription
Any*—

Usage

Named call
FireSingleBullet(args)
InvokeNative
Citizen.InvokeNative(0xCBC9A21F6A2A679C, args)
lua 1
struct FireSingleBulletArgs
{
  float xStart;
  float yStart;
  float zStart;
  float xEnd;
  float yEnd;
  float zEnd;
  Hash weaponHash;
  float damage;
  float p8;
  Entity instigator;
  Entity entity2;
  Entity entity3;
  BOOL p12;
  BOOL p13;
  BOOL p14;
  BOOL p15;
  BOOL p16;
  Any p17;
  BOOL p18;
  BOOL p19;
}

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

On this page

  • Signature
  • Parameters
  • Usage
  • Details