_EAGLEEYE_SET_SPRINT_BEHAVIOR
Sets the behavior of sprinting while the Eagleeye feature is active, determining whether sprinting cancels the effect based on the specified parameter. old name was _EAGLE_EYE_SET_PLUS_FLAG_DISABLED this native can still be used as its declared.
PLAYERBuild 1207
Signature
lua
EagleeyeSetSprintBehavior(PlayerId(), true)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Player | — | |
| BOOL | — |
Usage
lua
EagleeyeSetSprintBehavior(PlayerId(), true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
