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  3. _EAGLEEYE_SET_SPRINT_BEHAVIOR

_EAGLEEYE_SET_SPRINT_BEHAVIOR

Sets the behavior of sprinting while the Eagleeye feature is active, determining whether sprinting cancels the effect based on the specified parameter. old name was _EAGLE_EYE_SET_PLUS_FLAG_DISABLED this native can still be used as its declared.

PLAYERBuild 1207

Signature

lua
EagleeyeSetSprintBehavior(PlayerId(), true)
-- returns void

Parameters

NameTypeDescription
Player—
BOOL—

Usage

lua
EagleeyeSetSprintBehavior(PlayerId(), true)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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