SET_PED_RESET_FLAG
PED::SET_PED_RESET_FLAG(PLAYER::PLAYER_PED_ID(), 240, 1); Known values: **This is the server-side RPC native equivalent of the client native [SET_PED_RESET_FLAG](?\_0xC1E8A365BF3B29F2).**
CFX
Signature
lua
SetPedResetFlag(PlayerPedId(), 0, true)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| int | — | |
| BOOL | — |
Usage
lua
SetPedResetFlag(PlayerPedId(), 0, true)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- API set
- Source
- cfx
Source: cfx
