SET_PLAYER_WEAPON_TYPE_DAMAGE_MODIFIER
PLAYERBuild 1207
Signature
lua
SetPlayerWeaponTypeDamageModifier(PlayerId(), GetHashKey("..."), 0.0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Player | — | |
| Hash | — | |
| float | — |
Usage
lua
SetPlayerWeaponTypeDamageModifier(PlayerId(), GetHashKey("..."), 0.0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
