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Namespace

  1. Reference
  2. Natives
  3. SET_GAMEPLAY_ENTITY_HINT

SET_GAMEPLAY_ENTITY_HINT

p6 & p7 - possibly length or time

CAMBuild 1207

Signature

lua
SetGameplayEntityHint(entity, 0.0, 0.0, 0.0, true, 0, 0, 0, p8)
-- returns void

Parameters

NameTypeDescription
Entity—
float—
float—
float—
BOOL—
int—
int—
int—
Any—

Usage

lua
SetGameplayEntityHint(entity, 0.0, 0.0, 0.0, true, 0, 0, 0, p8)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Joaat hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

On this page

  • Signature
  • Parameters
  • Usage
  • Details