SET_GAMEPLAY_ENTITY_HINT
p6 & p7 - possibly length or time
CAMBuild 1207
Signature
lua
SetGameplayEntityHint(entity, 0.0, 0.0, 0.0, true, 0, 0, 0, p8)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Entity | — | |
| float | — | |
| float | — | |
| float | — | |
| BOOL | — | |
| int | — | |
| int | — | |
| int | — | |
| Any | — |
Usage
lua
SetGameplayEntityHint(entity, 0.0, 0.0, 0.0, true, 0, 0, 0, p8)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
