_SET_WEAPON_LEVEL_THRESHOLD
every other level will have the max value of (brokeLevel - threshold)
WEAPONBuild 1207
Signature
lua
SetWeaponLevelThreshold(weaponObject, 0.0)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Object | — | |
| float | — |
Usage
lua
SetWeaponLevelThreshold(weaponObject, 0.0)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
