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Namespace

  1. Reference
  2. Natives
  3. _FIND_SCENARIO_AT_OBJECT_OF_TYPE

_FIND_SCENARIO_AT_OBJECT_OF_TYPE

Returns a scenario point handle of the given scenario type that is associated with / found near the specified object. Useful for attached scenarios (e.g., ransackable lockboxes on a prop)

TASKBuild 1207

Signature

lua
FindScenarioAtObjectOfType(object, 0.0, 0.0, 0.0, GetHashKey("..."), 0.0)
-- returns int

Parameters

NameTypeDescription
Object—
float—
float—
float—
Hash—
float—

Usage

lua
FindScenarioAtObjectOfType(object, 0.0, 0.0, 0.0, GetHashKey("..."), 0.0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

On this page

  • Signature
  • Parameters
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  • Details