RedM Index logoRedM Index
NativesHashesClothesBlipsPropsItem Tool
Sign inGet started

Reference

  • Natives
  • Hashes
  • Clothes
  • Blips
  • Props

Namespace

  1. Reference
  2. Natives
  3. _DISABLE_ALL_SPECIAL_AMMO_FOR_PED

_DISABLE_ALL_SPECIAL_AMMO_FOR_PED

Disables all special ammo types for the specified weapon on the given ped, forcing the weapon to use only its basic/regular ammunition. - After calling this native, the weapon on that ped becomes restricted to regular ammo only. - Works as a higher-level override compared to _DISABLE_AMMO_TYPE_FOR_PED and _DISABLE_AMMO_TYPE_FOR_PED_WEAPON, which target individual ammo types. - Useful when ensuring a weapon cannot use any special ammo variants such as high velocity, express, explosive, or split point.

WEAPONBuild 1207

Signature

lua
DisableAllSpecialAmmoForPed(PlayerPedId(), GetHashKey("..."))
-- returns void

Parameters

NameTypeDescription
Ped—
Hash—

Usage

lua
DisableAllSpecialAmmoForPed(PlayerPedId(), GetHashKey("..."))

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

On this page

  • Signature
  • Parameters
  • Usage
  • Details