_DISABLE_ALL_SPECIAL_AMMO_FOR_PED
Disables all special ammo types for the specified weapon on the given ped, forcing the weapon to use only its basic/regular ammunition. - After calling this native, the weapon on that ped becomes restricted to regular ammo only. - Works as a higher-level override compared to _DISABLE_AMMO_TYPE_FOR_PED and _DISABLE_AMMO_TYPE_FOR_PED_WEAPON, which target individual ammo types. - Useful when ensuring a weapon cannot use any special ammo variants such as high velocity, express, explosive, or split point.
WEAPONBuild 1207
Signature
lua
DisableAllSpecialAmmoForPed(PlayerPedId(), GetHashKey("..."))
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Ped | — | |
| Hash | — |
Usage
lua
DisableAllSpecialAmmoForPed(PlayerPedId(), GetHashKey("..."))Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
