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  3. TASK_GO_STRAIGHT_TO_COORD

TASK_GO_STRAIGHT_TO_COORD

Tells the ped to go to a coord, without using the navemesh. if timeBeforeTeleport is -1 the ped will never warp, p8 is always 0 or 1 still unknown

TASKBuild 1207

Signature

lua
TaskGoStraightToCoord(PlayerPedId(), 0.0, 0.0, 0.0, 0.0, 0, 0.0, 0.0, 0)
-- returns void

Parameters

NameTypeDescription
Ped—
float—
float—
float—
float—
int—
float—
float—
int—

Usage

lua
TaskGoStraightToCoord(PlayerPedId(), 0.0, 0.0, 0.0, 0.0, 0, 0.0, 0.0, 0)

Generated from the native name, hash, and parameter list. Add a real example.

Details

Hash
Joaat hash
Source
VORPCORE/RDR3natives

Source: VORPCORE/RDR3natives

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