SET_GAMEPLAY_CAM_IGNORE_ENTITY_COLLISION_THIS_UPDATE
Old name: _DISABLE_CAM_COLLISION_FOR_ENTITY
CAMBuild 1207
Signature
lua
SetGameplayCamIgnoreEntityCollisionThisUpdate(entity)
-- returns voidParameters
| Name | Type | Description |
|---|---|---|
| Entity | — |
Usage
lua
SetGameplayCamIgnoreEntityCollisionThisUpdate(entity)Generated from the native name, hash, and parameter list. Add a real example.
Details
- Hash
- Joaat hash
- Source
- VORPCORE/RDR3natives
Source: VORPCORE/RDR3natives
