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  3. GET_VEHICLE_NEON_COLOUR

GET_VEHICLE_NEON_COLOUR

Getter to check the neon colour of a vehicle. This native is the server side getter of [GET_VEHICLE_NEON_LIGHTS_COLOUR](#\_0x7619EEE8C886757F).

CFX

Signature

lua
GetVehicleNeonColour(GetVehiclePedIsIn(PlayerPedId(), false), red, green, blue)
-- returns void

Parameters

NameTypeDescription
VehicleThe vehicle to check.
int*Pointer to an integer where the red component of the neon color will be stored.
int*Pointer to an integer where the green component of the neon color will be stored.
int*Pointer to an integer where the blue component of the neon color will be stored.

Usage

Named call
GetVehicleNeonColour(GetVehiclePedIsIn(PlayerPedId(), false), red, green, blue)
InvokeNative
Citizen.InvokeNative(0xD9319DCB, GetVehiclePedIsIn(PlayerPedId(), false), red, green, blue)
lua 1
local vehicle = GetVehiclePedIsIn(GetPlayerPed(1), false) -- 1 is the source here
local red, green, blue = GetVehicleNeonColour(vehicle)
print(red, green, blue)
js 2
const vehicle = GetVehiclePedIsIn(GetPlayerPed(1), false); // 1 is the source here
const [red, green, blue] = GetVehicleNeonColour(vehicle);
console.log(red, green, blue);
cs 3
using static CitizenFX.Core.Native.API;

int vehicle = GetVehiclePedIsIn(GetPlayerPed(1), false); // 1 is the source here
int red, green, blue;
GetVehicleNeonColour(vehicle, out red, out green, out blue);
Debug.WriteLine($"{red}, {green}, {blue}");

Details

Hash
API set
Source
cfx

Source: cfx

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